Browse Source

fix: update state function

updatestate should not change the order of workers in the tmpPool
 remove code repeatation

fix: actual concurrent tasks running was concurrency-1. fixed by placing cb after returnTOPool at $doWork_ functions
master
Harish.K 11 years ago
parent
commit
bee25f17f2
  1. 34
      src/JobManager.js

34
src/JobManager.js

@ -10,7 +10,7 @@ function JobManager(opts){
this.notifyAt = opts.notifyAt|| 3;
this.concurrency = opts.concurrency || 20;
this.minConcurrency = opts.minConcurrency != null ? opts.minConcurrency : 2;
// state
this.state = STATE.NOT_RUNNING;
@ -22,6 +22,8 @@ function JobManager(opts){
this.isLoadingTakingPlace = false;
this.endReached = false;
this.runningTasks = 0;
this.tmpPoolLen=0;
this.tmpPool = [];
}
/*
* JobManager.prototype.__defineSetter__( 'workers', function(workers){
@ -31,26 +33,24 @@ function JobManager(opts){
*/
JobManager.prototype.updateState = function(){
var workers = this.workers;
var tmpPoolBlock = workers.length && Math.ceil( this.concurrency/workers.length ) , i;
var tmpPool = [];
for( i=0; i < tmpPoolBlock; i++){
tmpPool = tmpPool.concat( this.workers );
this.updateTmpPool( this.concurrency );
};
JobManager.prototype.updateTmpPool = function(newVal){
if( newVal > this.tmpPoolLen ){
var tmpPool = this.tmpPool;
var additionalPoolBlocks = Math.ceil( ( newVal - this.tmpPoolLen )/this.workers.length ), i;
for( i=0; i < additionalPoolBlocks; i++){
tmpPool = tmpPool.concat( this.workers );
}
this.tmpPoolLen += additionalPoolBlocks * this.workers.length ;
this.tmpPool = tmpPool;
}
this.tmpPool = tmpPool;
this.tmpPoolLen = tmpPoolBlock * this.workers.length ;
};
JobManager.prototype.setConcurrency = function( newVal ){
if( newVal > this.minConcurrency ){
if( newVal > this.tmpPoolLen ){
var tmpPool = this.tmpPool;
var additionalPoolBlocks = Math.ceil( ( newVal - this.tmpPoolLen )/this.workers.length ), i;
for( i=0; i < additionalPoolBlocks; i++){
tmpPool = tmpPool.concat( this.workers );
}
this.tmpPoolLen += additionalPoolBlocks * this.workers.length ;
}
this.updateTmpPool(newVal);
this.concurrency = newVal;
}
};
@ -90,11 +90,11 @@ JobManager.prototype.$doWork_ = function( cb ){
self.$onLoadMore();
}
}
cb();
if( self.state == STATE.NOT_RUNNING ){
if( ( self.runningTasks == 1 ) && self.onStopped ) { self.onStopped(); }
}
self.returnToPool( worker );
cb();
});
};

Loading…
Cancel
Save